This is a rerun. It was first posted on November 30, 2007.

I need to reread both Spirit of the Century and the Savage Worlds Explorer Edition, because I have an idea for adding Aspects to Savage Worlds as a “cap system”. Aspects would be purely background/character stuff in SW but it could be tapped and compelled, which could be great fun. It would likely replace the Bennies system and somehow tie into the Wild Die.

A phrase popped into my head unbidden: Doc Jekyll, Agent of H.Y.D.E. No idea what the acronym stands for. Classic monsters “reimagined” as 1930′s pulp heroes. Mad science turned to good, a la Doc Savage. Count Dracula skulking around like The Shadow. Frankenstein’s monster becomes The Man That Can’t Die (or be killed – they stitch him up, sew new parts onto him, and send him back out, it’s a type of healing power). Basically, give them the same sorts of Weird Origins but have them decide to Fight Crime instead of turning dark. I know similar things have been done already, but I’m wondering if this could be a good one-shot campaign game to run.

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