May 09 2008

Daily DoubleZero: 9

While I’ve babbled a bit about gadgets and “bonus abilities” for future splats/expansions, at the core of the system I want it to remain about ordinary people. I want to be able to write up Edward Woodward’s Equalizer and Magnum P.I. and Melinda Gordon from Ghost Whisperer (okay, she can see dead people, but she’s otherwise “normal”) and play those types of characters. That’s why it’s important for me to really get this stuff right before moving on to guns, cars, and other gear.

This is where I really have to think of this as a second edition and diverge from being a simple retro-clone. It’s a crunchy game system, but there are so many story game-style elements that can be hung on this framework. I keep reminding myself that that’s the sort of stuff for splat/expansions, but I feel the need to lay the groundwork in the SRD so those sorts of “plugins” don’t feel forced. Expect to see some retooling of the “Weaknesses” system to act as that foundation.

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May 08 2008

Random News Table

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May 08 2008

Daily DoubleZero: 8

Captain America and Batman keep popping into my head, as I ponder superheroes that aren’t superheroes. Bats could easily be written up in the legacy system without tweaks; he’s a well-trained guy with a lot of gadgets. He fits. Cap is the same, but I think there needs to be more. I’ve added “supersoldier” to me list of splat/expansion ideas. Nazi eugenics programs, genetic engineering, steroids, surgical enhancements, they all fall into the realm of cutting edge/near future pseudoscience tech that the legacy setting dealt with to some degree and the system should be able to handle them. I’m even lumping other-than-human characters in otherwise normal-people settings, like Vincent from the Beauty and the Beast TV series, into this category.

I don’t want to allow attributes above the current ceiling of 15 for this, and I don’t think we need to. I’d give Cap a 15 DEX and his STR and WIL would be in the 13-14 range. What I’d add are Fields of Experience (or something similar) along that lines of “Enhanced Strength” or “Enhanced Dexterity” that would lower the EF for him. They would represent the fact that he was not only ‘roided up on “the serum” but had training to use those enhancements to their fullest potential.

But this is a future enhancement, and at the moment I don’t want to get sucked down a rabbit hole. Just planting these seeds in your head to let you know what I have planned for down the line.

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May 07 2008

Random News Table

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May 07 2008

Daily DoubleZero: 7

Another splat-PDF mini-supplement I want to write expands the Sixth Sense skill and develops specific low-level psychic abilities. These will be Fields of Experience that must be purchased at character creation. I’m talking about things like mediumship (I see dead people), psychometry (object reading), fortune telling, precognition, even light mind reading. I’ll probably include a couple of other skill-based abilities like hypnosis (which would be a Persuasion check) and light telekinesis (Willpower check, most likely). Not full-blow “superpowers”, but the types of abilities that could give an otherwise normal person a slight edge.

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May 06 2008

Dark Heresy: Ciaphas Cain

In the broad spectrum of Warhammer 40,000 fiction there’s good stuff and bad stuff. My experience thus far has been, compared to other lines of game-inspired fiction, the good stuff outweighs the bad stuff. Black Library has built a stable of solid writers capable of cranking out enjoyable, quality pulp.

That said, I know a lot of people don’t like Sandy Mitchell’s Caiphas Cain stories. This is more likely a matter of tone than skill. In the grim, gritty and unabashedly bleak universe Mitchell drops the 40k version of Flashman: a self-serving bastard out to protect his own skin, a likable rogue with a sense of humor. Cain is a Commissar, a political officer manipulating events with the intent of keeping himself as far from action as possible, but repeatedly ending up (through a twist of circumstance or blind luck) as Hero of the Imperium. Continue Reading »

May 06 2008

Daily DoubleZero: 6

There’s no reason you shouldn’t be able to write up Iron Man using DoubleZero.  Some of you are looking at me like I’m crazy, but others are nodding your heads in agreement because you can see it. too. The legacy system is about well-trained people with high-tech gadgets, and Iron Man’s armor is nothing but an extreme gadget. If Sean Connery could have a jet pack in Thunderball in 1965, then flying body armor loaded with computer widgets sounds downright plausible in the 21c.  So I’ve added “power armor” to the list of possible PDF splats to work on some time on the future. I can do 6 or 8 pages on power armor. Just one of several “plug-ins” I want to create so you can customize the rules for any sort of modern or near-future setting. This does mean that I need to beef up both the gadget and body armor rules in the SRD, but I’d planned to do that anyway.

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May 05 2008

Random News Table

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May 05 2008

Plato’s Republic: The RPG

What would surprise most would be learning that no one ever had this idea before. It seems so obvious that someone, somewhere has to have already thought of it.

Plato’s definition of psyche broke human motivations down into three categories: Reason, Spirit, and Appetite. Reason is defined as one’s sense of logic and desire to learn and improve. Spirit is one’s competitive spirit and sense of honor and duty. Appetite is one’s desires. A personality mechanic, or a story game, could be build around these. All can be good things or bad, depending upon how each element is focused and which element is dominant. I’d assign one item to each element to define them: Reason could be focused on Movie Trivia, Spirit could be a samurai’s code of Bushido, Appetite could be a drive for revenge. You can really define a character based on these things.

Taking it a step further, Plato had archetypes for characters with one dominant element. The Sorcerer-King is ruled by Reason, and Plato considered this to be the highest and most desirable of the archetypes. The Guardian was fuelled by Spirit, which makes sense for warriors and athletes. The Tyrant is the basest archetype, a slave to Appetite and often monomaniacal and villainous. While everyone has all three elements to some degree, making for rounded and interesting characters, it’s the archetype that gives you the real core of the character.

This seems like an obvious fit for a game set in ancient Greece or Imperial Rome, it would be beautiful for any game with moral ambiguity. I could take this and apply it to any character in a mob drama like The Godfather or The Sopranos. I don’t know that I’d stat anything in terms of numbers, just use it as a quick reference for how to play the characters.

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May 05 2008

Daily DoubleZero: 5

Cinco de Mayo, the Mexican St. Patrick’s Day, a holiday that has more do to with drinking to excess than celebrating cultural heritage. I bring it up because I’ve been thinking a lot about Mexico and beer lately, thanks to the Dos EquisMost Interesting Man in the World” commercials. They’re so old school, like something you’d find in a 1960’s vintage Playboy.  Ladies’ man, man’s man, man about town.  You can imagine this guy playing a hand of poke at Casino Royale. I want to lift this guy and use him as an NPC in a DoubleZero game. He has no name, he’s only a rumor, and you never actually see him until the very end of the campaign when he does a very brief but well-timed walk-on cameo.

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May 04 2008

Random News Table

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May 04 2008

Iron Man

This movie is about a bunch of Bond villains who alternately work together and betray each other, until one of them has an attack of conscience and decides to become James Bond. This is not a superhero movie. This is a movie about businessmen and terrorists plotting and scheming to take over the world in their own particular ways, a technothriller with the tech turned up to 11.

Yes, I liked it. I’ll keep the spoilers minimal, but really, you know what you’re going to get when you walk in.
Continue Reading »

May 04 2008

Sunday Brunch: May 4, 2008

After working six days straight, today is run errands/pay bills/get caught up on real life day. While the day’s already started with laundry and some yard work, I’m going to the 10am showing of Iron Man at the Tower Theater, and probably grabbing an In-N-Out burger (protein style, which means no bun and wrapped in lettuce for us gluten-intolerant folks) for lunch. Other exciting activities will include getting a haircut, grocery shopping, and more laundry. Livin’ large, people, livin’ large.

I’m through the first disc of season 5 of The Shield and I have to say, I’m already liking it much better than season 4. There was something off about s4, like everyone including the writers were just going through the motions. It didn’t feel like the same show. Part of what makes s5 work is that it picks up on a plot thread from the pilot, taking it back to the original concept of the show, and part of it is Forest Whittaker as the creepy I.A.D. guy. Whittaker broke my heart with his performance in the otherwise just-okay Vantage Point a couple of months ago, and here he makes my skin crawl. It makes me want to go out and rent Ghost Dog (why don’t I own that flick?) and some of his other movies right now.

Inspired by Dr. Checkmate, I planted the idea of lasagna into my wife’s head. I came home last night to a huge pan of gluten-free lasagna, made with rice noodles, and I have enough to be eating leftovers for the rest of the week. My wife makes 40-pound lasagnas full of mozzarella and provolone and fresh parmesan and both hot and sweet Italian sausage… oh, it is such a heart attack waiting to happen and it’s oh, so good.

Tomorrow is all about writing DoubleZero, which is why today is all about errands. There will be no television for distraction. I’ve got a stack of soundtrack CDs lined up for inspiration. I’ve got Mario Puzo and Elmore Leonard novels sitting on my nightstand, so my reading for the rest of the month will put me in a particular frame of mind.

Next week is a four-day week, Tuesday through Friday, to offset last week. I’m glad I only have to do this once every six weeks, but compared to other jobs, I only have to do this once every six weeks.

On the health front, because people ask, I’ve finished another round of antibiotics and I’m running at about 90%. I still have a crackle in my chest, so I haven’t shaken this entirely, which seems to be the pattern — get better, relapse, get better, relapse. I’m still on other meds, I’m megadosing on vitamin C and all kinds of supplements, and getting plenty of rest. Now that I’m off the antibiotics I can go out into the sunlight again and get fresh air, which always seems to help. My goal is to shake this by the next Ides of Gaming.

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May 03 2008

Random News Table

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May 03 2008

Registration Not Required

All you need to enter a comment is a name and an email address. No registration required.

All you need to download a file is to click the link. No registration required.

I’m giving up on trying to get OpenID to work, because Occam’s Razor is a heck of a dandy thing.

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May 03 2008

UncleBear Back Online, WordPress Update Complete

What the headline says. We’re now at 2.5.1, so I can go back to trying to make OpenID work. Registration and login screen are pretty gain.

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